Tag Archives: Wii

Hulu Finally Lands on Nintendo Wii

WiiHuluPlus

Hulu Plus Nintendo Wii Equals Win, Post-Game

I remember the first time I learned about Hulu. I remarked “Hey, that’s neat, their web interface is similar to the Wii’s Channel interface. They should make a Wii channel!” And I waited. And waited. Then I waited some more, and both PS3 and Xbox 360 wound up with Hulu Plus. So, I contented myself with those versions and was very, very happy. Yay for options! I cancelled cable, even, but I always thought that it would have been better to control Hulu Plus with the Wii Remote, all things considered.

And now you can, though of course, I do wonder “why now?” Wii’s lifecycle is winding down, after all, while Wii U is just around the corner. OK, I’m done wondering now. Onward to the software.

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E3 2009: where the hell is the AC?!

We’re here and the press room is packed. And HOT. And the wifi sucks so bad I’m resorting to posting from my iPhone. Wacky!

By now you’ve probably heard that Nintendo has announced a triumverate of Super Mario games, talked up Motion Plus and announced a new Metroid game. We’re not sure if we’ll get our hands on any of those yet, but we’ll let you know and post pics of whatever we do see and feel!

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WiiWare gets FPS, Virtual Console gets Commodore 64!

[singlepic=2,160,120,,left] While I realize that there is a contingent of Commodore 64 fans out there who have been eagerly anticipating this day, I can’t say that I quite understand. Nevertheless, today my friends is YOUR day, as proclaimed by Nintendo. As of today the Commodore 64 has been added to the ever-engorging list of classic systems supported by the Wii’s Virtual Console, further cementing the little white box as the all time King of Backward Compatibility.

 

Though I can’t color myself as overly excited, for those who are you’re in for a treat of a retro flavor as not one, not two, but three C64 titles grace the VC (no, not VietCong, Virtual Console. Jeez!). Seems like a helluva way to introduce the platform, if you ask me. Now, I do have to wonder though: is a USB keyboard supported in these old games? I had a C64 way back in the day (though I can really only vaguely remember loading games from an audiocassette player and a floppy drive), and I seem to recall only playing them with keyboard controls. If you’re playing with these today (or even if you remember the actual C64!), please do drop us a note in the comments with your experience!

 

Last but not least, WiiWare gets the drop of a brand new FPS in the form of Onslaught, which supports a whopping 4 players in Wifi play over the internet. Can’t say I’m overly blown away about the 4 player action, but I’l give it the benefit of the doubt. Who knows, we might even buy a copy and review it. The full press release can be found after the jump, if that’s your thing!

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