Tag Archives: 2012
E3 2012 Offers Up Halo 4 Deets
Come election-day, the Master Chief , like a boss, will come to your house and sit you down. Then he’ll get all comfy, pop Halo 4 in your disc tray, living there longer then say Black Ops 2.
Halo 4 will include two new takes on old classics: Slayer and Firefight will become War Games and Spartan Ops, respectively. The latter will tell the story, episodically, of the UNSC Infinity, its crew and a new team of Spartans, Majestic Squad. Infinity will also serve as the hub for War Games, offering character progression and customization to suit your play style. Intriguingly, it will also offer a scoring system which separates both individual and team performance, ensuring that appropriate rep is given where it’s due. Hit the jump to see the gameplay videos of both game types.
With the next generation of systems approaching just over the horizon the folks over at SquareEnix are getting ready to take them head on.
They surprised the media, putting them in awe and disbelief with their Agin’s Philosophy tech demo, produced in Luminous Studio. A new game engine that may make Epic, along with its Unreal 4 Engine, go back from which they came from.
Set in a Final Fantasy esque world, it was just jaw dropping, with a hint of Metal Gear 4 atmosphere. Sure there were a few things that just didn’t seem to fit, like the Anglo Saxton dialog clashing with the flower girl sound bites over middle eastern music and gun fire.
Nintendo posted the Wii U’s GamePad battery life span figures aren’t very good. The Wii U Gamepad’s battery will only last about 3 to 5 hours, depending on screen brightness. So keep those things tethered, (unless you have two,) or it might just cut your gaming experience in half.
Additionally, there could be framerate concerns with some games while using two Wii U Gamepads. According to Nintendo President Satoru Iwata’s Tweet, “When you use two, the framerate halves to 30 frames per second…
Watch Dogs may be the best new game to cross my eyes so far, and it’s just day one! Sure Beyond looks great and is rather intriguing-but this just takes the cake.
Forget Grand Theft Auto, Ubisoft gives us a new take on the “open world/sandbox” genre. We are given a world where literally everything is connected. Anything can be manipulated from your fingers and phone, in game. Visually its striking on so many levels that its hard to believe that this is a current gen game (and maybe it isn’t?) Gameplay-wise it takes cues from their own titles, like Assassins Creed and Splinter Cell. It all plays out so well that it could be played off as a Chris Nolan thriller.
For now, we don’t know much about it, besides what we saw at the conference and on their teaser site. This has my vote for best in show so far.
Want to see what its really all about, click past the jump for gameplay footage.
First and foremost Halo 4 looks and sounds amazing. It’s like sex after a severely long drought: pure awesomeness (yes, that’s a word).
What we got are two videos. One features single player footage from today’s Xbox Conference, whilst the other demonstrates a mix of single and multiplayer, courtesy of Viso Games YouTube page. Find the second one after the break!
If you missed out or simply didn’t want to go through all the talk and skip straight to the videos then you’re in luck. We’ve collected several game trailers from Microsofts Press Conference.
Just click past the jump and watch in awe, visiting old friends and new ones on epic journeys, in space, in the battle field, on the road or what looks like a pokeball with mind of its own.
Head on past the break for the full gammut!
Kingdoms of Amalur is So Good I’m Crying Because There’ll be no Sequel
Kingdoms of Amalur: Reckoning was developed by Big Huge Games, a subsidiary of 38 studios. It was published by Electronic Arts and released February 7th 2012 with little fanfare. Kingdoms of Amalur is a single-player action RPG for PC, PlayStation 3 and Xbox 360. The team who worked on this game was lead by executive designer Ken Rolston, formerly the lead designer of Oblivion and Morrowind. The story and Lore of Amalur was written by R. A.