Category Archives: Virtual Console

WiiWare gets FPS, Virtual Console gets Commodore 64!

[singlepic=2,160,120,,left] While I realize that there is a contingent of Commodore 64 fans out there who have been eagerly anticipating this day, I can’t say that I quite understand. Nevertheless, today my friends is YOUR day, as proclaimed by Nintendo. As of today the Commodore 64 has been added to the ever-engorging list of classic systems supported by the Wii’s Virtual Console, further cementing the little white box as the all time King of Backward Compatibility.

 

Though I can’t color myself as overly excited, for those who are you’re in for a treat of a retro flavor as not one, not two, but three C64 titles grace the VC (no, not VietCong, Virtual Console. Jeez!). Seems like a helluva way to introduce the platform, if you ask me. Now, I do have to wonder though: is a USB keyboard supported in these old games? I had a C64 way back in the day (though I can really only vaguely remember loading games from an audiocassette player and a floppy drive), and I seem to recall only playing them with keyboard controls. If you’re playing with these today (or even if you remember the actual C64!), please do drop us a note in the comments with your experience!

 

Last but not least, WiiWare gets the drop of a brand new FPS in the form of Onslaught, which supports a whopping 4 players in Wifi play over the internet. Can’t say I’m overly blown away about the 4 player action, but I’l give it the benefit of the doubt. Who knows, we might even buy a copy and review it. The full press release can be found after the jump, if that’s your thing!

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