Archive for the ‘DS’ Category

Review: Pokemon Soul Silver

soulsilver boxart Review: Pokemon Soul SilverI recently had the opportunity to review Pokemon Soul Silver, the newly remade version of Gameboy Color classic, Pokemon Silver. I have some experience with the series, having previously played through Pokemon Diamond, which was part of Generation 4 of the Pokémon series, along with Pearl and Platinum. The new version of the game introduces 3D animation into the gameplay mix, creating an impressive visual experience.

As a fan of the Pokémon franchise, having played through at least one game from each generation, I really enjoyed this game. There are a number of new and different gym puzzles this time around, which make the game more interesting and fun. The new story line in the game was great, and added positively to the overall experience. You play as a 10-year-old, trainer on a quest to save the world from two very destructive Pokémon™, Dialga and Palkia, who control time and space. You’ve already seen them: they are the mascots for these remakes, appearing prominently on the front of the box. Giratina is the mascot for Platinum, and controls the Distortion World. It’s a little mind blowing  that a 10-year-old kid would be given this kind of power and responsibility, however as with any sequel, they always look for bigger and better. And oh how they get better and better!

trans Review: Pokemon Soul Silver

HeartGold and SoulSilver were released in September of 2009 in Japan, and made their way stateside in March of 2010. These remakes are similar to the GBC games except for some changes. This game includes all 493 Pokémon, and is compatible with the Diamond, Pearl, and Platinum games. The gyms are completely remade including the 3-D elements introduced in Diamond, Pearl, and Platinum. The gym leaders can be battled repeatedly at much higher levels, giving the player more challenges. Menus are now opened with the DS touch screen rather than a button,  making it easier to use items. The battle sequences remain the same as in previous games, wherein you use the touch-screen to order your Pokémon to attack, use items, switch Pokemon or run from the battle. What I do find pleasing, as someone who played the original, is the fact that the PokéGear has a function on its radio that allows you to listen to the original songs on the different routes that you travel through on your journey to be Pokémon Master.

The storyline follows the original with only minor changes. 3-years have passed since Team Rocket took over Silph Co. in Kanto (the region where Red, Blue, and Yellow versions took place) and no one has heard from them since, except for a few minor appearances trying to steal Slowpoketails for profit on the black market, or trying to capture Gyarados from the Lake of Rage. The main goal is to control Pokémon around the world using the Goldenrod City Radio Tower. In Gold, Silver and Crystal, very few of the Rocket admins and executives were given names or had distinguishable features, but this time around each is given their own look and Pokémon so they stand out from their lackeys. Another aesthetic Ienjoyed was introduced in Platinum. Each gym leader, elite 4 member, and Red, are given their unique animated battle sprites and intro. Red, if you don’t already know, is the game adaptation of Ash Ketchum from the anime, and he also represents the character from Red, Blue, and Yellow.

Another aspect I found interesting is the Pokéwalker, which allows the player to transfer Pokémon to a little Poké Ball shaped “Tomagotchi” type device, and as the player walks, the Pokémon gains experience and can travel through different worlds.

Overall I find this to be an improvement from Diamond, Pearl, and Platinum. Many of the aesthetic changes are very cool to look at, which makes the game more interesting to play even while evoking a nostalgic reaction for Pokémon Silver. I recommend this game both for the hard-core Pokémon fan and those just starting out.

Now to wait for the upcoming new Generation 5 which is to come out in Japan in the fall. The new games Pokémon™ Black and White.

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NDS: My Weight Loss Coach

DS My Weight Loss Coache Everyone at some point in their lives wants to improve their health, but adapting to a more healthy life style entails a lot of details. Eating healthier and being more physically active can be somewhat of a challenge when we’re not used to it. Honestly, I cannot remember nor do I have the time every day to journal about what I ate, how many calories I consumed or if participated in any exercise activities. I’ve attempted to keep track of my daily progress, but in the face of a busy life I haven’t had much luck. Hey, tracking this stuff is important to me, not only to see how far I come in the end, but to focus on my ultimate goal. So, I decided to hire myself the most affordable personal coach a person on a budget-especially my budget, oh paycheck granting gods-can buy.
My personal coach goes by the name of “My Weight Loss Coach” (Ubisoft). It’s a fun way to keep track of your progress to becoming a healthier individual! The game comes with a pedometer which you plug into the Nintendo DS on a daily basis to keep track of the distance traveled throughout the day. In my first two days I managed to climb Mount Everest without even having to pack for the trip…hey what more can a person ask for? It has motivated me to keep on walking, take the stairs at the office, park further away, and to go that extra lap around the block, just to get those steps adding up on the pedometer. I want to see what else I can climb!

Read the rest of this entry »

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Nintendo DSi Launch Video

The Nintendo DSi system has been the source of much contention ever since it was first announced. For many, the system represents only a marginal shift or upgrade, and boy do they have a point. For the most part, the DSi is a DS Lite with no gameboy slot, and if you’ve got a collection of DS games that’s about all it is for you at the moment. It does, however, offer some cool new features. Chief among these is the DSiWare download service, which is the functional equivelant of Nintendo’s WiiWare service, but portable. The system supports SD cards (though why not MicroSD instead? I have no idea), will playback your music files, browse the web, and has slightly larger screens to boot (3.25″ each for a grand total of 6.5″ of screen space).

 

I suppose it isn’t too peripheral to add that the system also ships with 2 cameras, one facing toward the player and another facing out from the system’s lid; it’s probably these cameras that add the most potential for cutting new edges in game design, but as was the case when the original DS launched with touch screens, I’d be hard pressed to tell you what the hell those games might be like or how they might use the cameras in creative ways. The system itself ships with a number of different features to let you do photo manipulation, including 11 different lenses (which I presume are effects) and tools to warp or color adjust your photos.

 

Personally I think it’s a little difficult to imagine a way to justify the purchase, as the new DS ships at a somewhat high $169.99, which I believe has been set purely as a measure to ensure the DSi doesn’t canibalize sales of the DS Lite, which has not been discontinued. When it reaches the price of the current model, $129.99, I could probably see picking one up. Hopefully by then there will be some compelling downloadable content and games that require the new features in the hardware.

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